Lingyi Zhou
Portfolio Website
All My Works

Ex. AR Engineer @ Snap Inc.
Ex. Unity Engineer @ Unity

MFA Design and Technology @ Parsons
MA Game Design & Development @ Columbia
XR Developer
AR Development in Lens Studio & Effect House.
VR Development in Unity for Oculus Quest and Apple Vision Pro
Game Developer
Unity Development for desktop and mobile games
Shader knowledge and development experience
3D Designer
Blender and Maya for stylized and realistic modeling and rendering  
Cinema4D for animation and procedural modelling  
Full Stack Engineer
React front end + FastAPI Backend + Postgre database
Graphic Designer
Adobe Indesign, Adobe Illustrator

Robot Hand Real-Time Teleoperation Interface (2025)

🤖 Browser-based Hand Tracking for Robotic Hand Control

    A real-time 3D visualization platform that uses webcam-based hand tracking to control robotic hand models entirely in the browser. Built with MediaPipe and Three.js, it tracks 21 hand keypoints via AI and maps them to 31 different robotic hand models with zero installation required.    

Tech Stack:
  • Frontend: React 18 with Zustand state management
  • 3D Graphics: Three.js, React Three Fiber, React Three Drei
  • Computer Vision: MediaPipe Hands 
  • 3D Formats: URDF, GLB/GLTF meshes
  • UI: Radix UI, Tailwind CSS, shadcn/ui
  • Build: CRACO, GitHub Actions CI/CD