Lingyi Zhou
Portfolio Website
All My Works
I believe my strong interest in developing for better productivity is a guiding force in all my work. Explore my complete portfolio to see how I combine technical expertise with creative problem-solving across all disciplines.
Full Stack Engineer
I have hands-on experience building online games, AR experiences, web apps, and mobile apps. Throughout my career—especially at Snapchat and Moviebill—I've developed numerous internal tools that streamlined development and accelerated creative workflows.
Game Developer
I'm passionate about designing unique mechanics and interactions. From indie narrative games to physics-based prototypes, I've built games that explore both emotional storytelling and technical creativity.
3D Designer
I'm experienced in both industrial design for custom 3D-printed parts that solve real-life problems, and digital modeling for game assets.
Graphic Designer
I'm experienced in designing exhibition materials, marketing collateral, packaging, and more.
XR Developer
I create immersive AR and VR experiences that push the boundaries of interactive technology, combining my full-stack development skills with cutting-edge spatial computing.

4 3D Printed Hook


             A renter-friendly solution for curtain hanging—this hook uses no screws or adhesives. Modeled in Fusion 360 and designed to compress-fit into a ceiling seam, it supports significant weight with zero wall damage.      

Tech Stack:


  • Modeling: Fusion 360
  • Output: STL for 3D printing

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09 3D Poster Design with Landmarks


             This poster series visualizes cities from around the world using 3D landmarks generated in Blender. Real-world data from Google Maps was imported in both realistic and stylized formats, each lit based on the local time of day using HDRIs and custom lighting.      

Tech Stack:


  • Modeling: Blender
  • Data Source: Google Maps API
  • Rendering: HDRI + Custom Lighting

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10 3D Modeled Teddy Bear


             A soft toy modeled entirely in Blender as a beginner’s sculpting exercise. This teddy bear project explored mesh shaping, subdivision modifiers, and basic material texturing in a fun and personal 3D workflow.      

Tech Stack:


  • Modeling: Blender
  • Project Type: Sculpting Practice

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11 Magic Wand – Cartoon Shader in Blender


             A stylized magical wand created in Blender and rendered using a custom cartoon/toon shader. This project explores NPR (non-photorealistic rendering) techniques including outline generation, color ramps, and stylized highlights.      

Tech Stack:


  • Modeling: Blender
  • Shader: Custom Toon Shader
  • Rendering: Eevee

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12 Procedural Modeling in Blender


             Exploration of Blender’s Geometry Nodes for fully procedural 3D generation. From buildings to abstract structures, all models were created using adjustable node systems—enabling parametric design and generative variation.      

Tech Stack:


  • Tool: Blender Geometry Nodes
  • Method: Fully Procedural Modeling

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13 Chess Scene – VR Modeling


             This immersive chess room scene was modeled in Blender and refined within a VR environment using Oculus Quest. The project emphasizes real-world scale, immersive design flow, and modeling ergonomics in spatial context.      

Tech Stack:


  • Modeling: Blender
  • Platform: Oculus Quest (VR Modeling)

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14 Bowling Scene with Blender


             A stylized bowling alley created in Blender, focusing on atmosphere, material shading, and object placement. Motion blur and glow effects were added for dynamic lighting and a playful, polished final render.      

Tech Stack:


  • Modeling: Blender
  • Rendering: Eevee with post-processing

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15 Door Stop – Functional 3D Design


             This small but effective 3D printed door stop was modeled with physical testing in mind. Designed to work with multiple floor types and door weights, it was printed in TPU and tested for grip, compression, and wear resistance.      

Tech Stack:


  • Modeling: Fusion 360
  • Output: STL for 3D printing
  • Material: TPU

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