Lingyi Zhou
Portfolio Website
All My Works
I believe my strong interest in developing for better productivity is a guiding force in all my work. Explore my complete portfolio to see how I combine technical expertise with creative problem-solving across all disciplines.
Full Stack Engineer
I have hands-on experience building online games, AR experiences, web apps, and mobile apps. Throughout my career—especially at Snapchat and Moviebill—I've developed numerous internal tools that streamlined development and accelerated creative workflows.
Game Developer
I'm passionate about designing unique mechanics and interactions. From indie narrative games to physics-based prototypes, I've built games that explore both emotional storytelling and technical creativity.
3D Designer
I'm experienced in both industrial design for custom 3D-printed parts that solve real-life problems, and digital modeling for game assets.
Graphic Designer
I'm experienced in designing exhibition materials, marketing collateral, packaging, and more.
XR Developer
I create immersive AR and VR experiences that push the boundaries of interactive technology, combining my full-stack development skills with cutting-edge spatial computing.

05 Just Another Day – Narrative Indie Game

A narrative-driven indie game about routine, memory, and the quiet unraveling of the self.

  • 5 symbolic mini-games representing parts of daily routine
  • Emotional narrative arc revealed through subtle mechanical shifts
  • Procedural stitching mechanic to mend broken 3D models
  • Custom shaders and visual effects written in HLSL

Tech Stack:  C#, Unity, Blender

🔗 Itch.io Download  |  💻 GitHub Repo

Developed entirely solo, Just Another Day blends emotional storytelling with symbolic gameplay to explore how repetition, grief, and personal memory entangle. The game unfolds through five unique mini-games—each one subtly shifting as the protagonist’s inner world begins to crack.    

Progression is built around quiet interaction, layered detail, and a narrative loop that reveals itself gradually. At its climax, the story ties back to the beginning—offering a moment of emotional clarity through subtle mechanics.  

Custom Feature Highlight:

🧵 Procedural Stitching Tool
            Developed a drag-and-sew system that lets players mend rips in 3D objects using custom rope physics and vertex manipulation. Fully mesh-agnostic, this mechanic blends metaphor and function—repairing not just objects, but emotional wounds.      

            - Real-time vertex dragging
            - Auto-tightening rope physics
            - Interactive emotional metaphor




Engine: Unity

Language: C#

3D Tools: Blender

Solo Project: 2022–2023 Thesis