Lingyi Zhou
Portfolio Website
All My Works
I believe my strong interest in developing for better productivity is a guiding force in all my work. Explore my complete portfolio to see how I combine technical expertise with creative problem-solving across all disciplines.
Full Stack Engineer
I have hands-on experience building online games, AR experiences, web apps, and mobile apps. Throughout my career—especially at Snapchat and Moviebill—I've developed numerous internal tools that streamlined development and accelerated creative workflows.
Game Developer
I'm passionate about designing unique mechanics and interactions. From indie narrative games to physics-based prototypes, I've built games that explore both emotional storytelling and technical creativity.
3D Designer
I'm experienced in both industrial design for custom 3D-printed parts that solve real-life problems, and digital modeling for game assets.
Graphic Designer
I'm experienced in designing exhibition materials, marketing collateral, packaging, and more.
XR Developer
I create immersive AR and VR experiences that push the boundaries of interactive technology, combining my full-stack development skills with cutting-edge spatial computing.

VR Chess (2021)

VR Chess brings the classic game of chess into an immersive, life-sized virtual space. Walk around the board, physically pick up and move pieces, and strategize in 3D like never before. Designed to make chess feel tactile, ambient, and architectural.

Tech Stack

  • Engine: Unity
  • Platform: VR (Oculus Quest)
  • Languages: C#
  • Features: VR interaction, full-scale chessboard, 3D piece manipulation

Gameplay Overview

  • Full-sized 3D chess pieces and chessboard modelled in Blender
  • Use hand gesture in VR headset to grab and move pieces without a controller



Experimentation Challenges

Quest had just published their hand tracking without the need of a controller. The challenge here is to implement hand gesture instead of buttons on controller at the time.


The Making of the Game


Hand gesture control of grabbing and dropping chess pieces on the chessboard. Demo recorded in Oculus Quest.

3D Modelled in Blender